Large-scale, Longitudinal Study of Social VR in the Classroom
Social VR enables users to immerse in networked virtual environments together. Situated in the first and largest classes to take place mostly in VR, we conducted a longitudinal and large scale field studies to systematically examine how social dynamics evolve over time in social VR. Using the virtual classroom as a longitudinal social context, this work aimed to understand the psychological and behavioral implications of the medium, including the evaluation of behavioral indicators of presence.
Journal Articles
DeVeaux, C., Markowitz, D.M., Han, E., Miller, M.R., Hancock, J. T., & Bailenson, J.N. (2024) Presence and Pronouns: An Exploratory Investigation into the Language of Social VR. Journal of Language and Social Psychology. (link)
Han, E., Miller, M. R., DeVeaux, C., Jun, H., Nowak, K. L., Hancock, J. T., Ram, N., & Bailenson, J.N. (2023). People, places, and time: a large-scale, longitudinal study of transformed avatars and environmental context in group interaction in the metaverse. Journal of Computer-Mediated Communication. (link)
Han, E., DeVeaux, C., Hancock, J. T., Ram, N., Harari, G., & Bailenson, J.N. (2024). The influence of spatial dimensions of virtual environments on attitudes and nonverbal behaviors during social interactions. Journal of Environmental Psychology. (link)
Han, E., DeVeaux, C., Miller, M. R., Harari, G. M., Hancock, J. T., Ram, N., & Bailenson, J. N. (2024). Alone Together, Together Alone: The Effects of Social Context on Nonverbal Behavior in Virtual Reality. PRESENCE: Virtual and Augmented Reality, (link)
Poster and Extended Abstracts
DeVeaux, C., Markowitz, D.M., Han, E., Miller, M.R., Hancock, J.T., & Bailenson, J.N. (2023) Descriptive Linguistic Patterns of Group Conversations in VR. In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). (link)
Akselrad, D., DeVeaux, C., Han, E., Miller, M.R., & Bailenson, J.N. (2023) Body Crumple, Sound Intrusion, and Embodiment Violation: Toward a Framework for Miscommunication in VR. In Proceedings of the 2023 Conference On Computer-Supported Cooperative Work And Social Computing. (link)
Magazine Article
DeVeaux, C., & Bailenson, J.N. (2022). Learning about VR in VR. XRDS: Crossroads, The ACM Magazine for Students, 29(1), 14–19. (link)